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Past Press Releases:2007

Flow from display of an advertisement to the payment of a reward for performance
  1. Receive the chat sensor, distributed free at TSUKUMO's virtual shop in Second Life.
  2. Wear the chat sensor as an accessory.
  3. When talking with another resident in Second Life, the chat sensor will respond to specific keywords and display a relevant advertisement automatically.
  4. If a resident who has clicked on the displayed advertisement buys an item at TSUKUMO NETSHOP, a performance-based reward will be generated.
  5. The performance-based reward can be exchanged into Linden Dollars based on the prevailing rate. Approximately two months later, the payment is automatically made by Nasco Inc., which provides the support service for entry into Second Life, to the account of the resident who wore the "chat sensor".

- Image of advertisement display -
 
Image of advertisement display When a resident with the chat sensor talks with another resident, an advertisement related to a specific key word is automatically displayed.

- TSUKUMO's virtual shop -

 
TSUKUMO's virtual shop The virtual shop operated by TSUKUMO in Second Life opened on SIM provided by Microsoft Corporation on December 1, 2007. This shop focuses on affiliate advertising, which makes it easy for users to earn Linden Dollars in Second Life. Due to the "mobile advertisements" owned by residents, spaces for virtual shops have become unnecessary, enabling businesses to operate in a very limited space. In addition to chat affiliates, we will propose an enhanced digital life through the virtual space of Second Life in collaboration with our partners, such as Microsoft.